![]() ![]() ![]() This would really extend the depth of the game. Potentially leaving a crash site and salvage for the player to investigate.įollowing on from this it would also be nice to see neutral and allied factions flying around. So that if these two where to ever cross paths they would get in to combat. I also think that the enemy factions should also be enemies with other factions. ![]() (In space and planetary) I also think this should come with more enemy starting factions, so instead of just being the SPAT there are other enemy factions. I think this could really give the game a sense of danger and complexity. By this I mean more interactions between the NPCs and the Player(s) along with more opportunities.įor instance, I would like to see some Enemy NPC ships flying around whilst on a planet.
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